getting back to work

Now that everyone is back from the holidays, we are excited to get back in the saddle with Alex the Plane! Last semester we took the project from a vague idea (a location-based micro-mapping game to keep children entertained in the airport) to a fleshed out concept. Over the break we began discussing the next steps to take the game from concept to a viable product. How do we develop an entertaining storyline and compelling characters? What do we need to develop in order to get useful feedback from potential users? I can't wait to find out!