Now that everyone is back from the holidays, we are excited to get back in the saddle with Alex the Plane! Last semester we took the project from a vague idea (a location-based micro-mapping game to keep children entertained in the airport) to a fleshed out concept. Over the break we began discussing the next steps to take the game from concept to a viable product. How do we develop an entertaining storyline and compelling characters? What do we need to develop in order to get useful feedback from potential users? I can't wait to find out!